(svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to

use in debug.h. grfmsg() is now used as a specific debug-function for grf.
This commit is contained in:
Darkvater
2006-12-26 17:36:18 +00:00
parent 08d0319f7c
commit 04628a1979
63 changed files with 442 additions and 475 deletions

View File

@@ -109,7 +109,7 @@ bool AiNew_SetSpecialVehicleFlag(Player* p, Vehicle* v, uint flag)
// Out of special_vehicle spots :s
if (new_id == -1) {
DEBUG(ai, 1)("special_vehicles list is too small :(");
DEBUG(ai, 1, "special_vehicles list is too small");
return false;
}
p->ainew.special_vehicles[new_id].veh_id = v->index;