(svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
use in debug.h. grfmsg() is now used as a specific debug-function for grf.
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@@ -153,7 +153,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, Netwo
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NetworkGetClientName(client_name, sizeof(client_name), cs);
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DEBUG(net, 2) ("[NET] '%s' made an error and has been disconnected. Reason: %s", client_name, str);
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DEBUG(net, 1, "'%s' made an error and has been disconnected. Reason: '%s'", client_name, str);
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NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str);
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@@ -168,7 +168,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, Netwo
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}
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}
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} else {
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DEBUG(net, 2) ("[NET] Client %d made an error and has been disconnected. Reason: %s", cs->index, str);
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DEBUG(net, 1, "Client %d made an error and has been disconnected. Reason: '%s'", cs->index, str);
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}
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cs->has_quit = true;
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@@ -901,7 +901,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ERROR)
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GetNetworkErrorMsg(str, errorno, lastof(str));
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DEBUG(net, 2)("[NET] %s reported an error and is closing his connection (%s)", client_name, str);
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DEBUG(net, 2, "'%s' reported an error and is closing its connection (%s)", client_name, str);
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NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str);
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@@ -1057,7 +1057,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest,
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}
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break;
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default:
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DEBUG(net, 0)("[NET][Server] Received unknown destination type %d. Doing broadcast instead.");
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DEBUG(net, 0, "[server] received unknown chat destination type %d. Doing broadcast instead", desttype);
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/* fall-through to next case */
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case DESTTYPE_BROADCAST:
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FOR_ALL_CLIENTS(cs) {
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@@ -1126,11 +1126,11 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_RCON)
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NetworkRecv_string(cs, p, command, sizeof(command));
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if (strcmp(pass, _network_game_info.rcon_password) != 0) {
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DEBUG(net, 0)("[RCon] Wrong password from client-id %d", cs->index);
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DEBUG(net, 0, "[rcon] wrong password from client-id %d", cs->index);
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return;
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}
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DEBUG(net, 0)("[RCon] Client-id %d executed: %s", cs->index, command);
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DEBUG(net, 0, "[rcon] client-id %d executed: '%s'", cs->index, command);
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_redirect_console_to_client = cs->index;
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IConsoleCmdExec(command);
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@@ -1314,7 +1314,7 @@ void NetworkUpdateClientInfo(uint16 client_index)
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static void NetworkCheckRestartMap(void)
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{
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if (_network_restart_game_year != 0 && _cur_year >= _network_restart_game_year) {
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DEBUG(net, 0)("Auto-restarting map. Year %d reached.", _cur_year);
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DEBUG(net, 0, "Auto-restarting map. Year %d reached", _cur_year);
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StartNewGameWithoutGUI(GENERATE_NEW_SEED);
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}
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@@ -1428,7 +1428,7 @@ bool NetworkServer_ReadPackets(NetworkClientState *cs)
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if (type < PACKET_END && _network_server_packet[type] != NULL && !cs->has_quit) {
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_network_server_packet[type](cs, p);
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} else {
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DEBUG(net, 0)("[NET][Server] Received invalid packet type %d", type);
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DEBUG(net, 0, "[server] received invalid packet type %d", type);
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}
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free(p);
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}
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