(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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@@ -40,11 +40,12 @@
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#include "../game/game_info.hpp"
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#include "../game/game_instance.hpp"
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#include "table/strings.h"
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#include <vector>
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#include "../safeguards.h"
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static ScriptConfig *GetConfig(CompanyID slot)
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{
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if (slot == OWNER_DEITY) return GameConfig::GetConfig();
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