(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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@@ -15,6 +15,8 @@
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#include "saveload.h"
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#include "../safeguards.h"
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/** Description of a sign within the savegame. */
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static const SaveLoad _sign_desc[] = {
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SLE_CONDVAR(Sign, name, SLE_NAME, 0, 83),
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