Add: Display refresh rate game option (#8813)

This commit is contained in:
sean
2021-03-09 10:22:52 +01:00
committed by GitHub
parent 64a8c38d2f
commit 0464a50ab8
12 changed files with 173 additions and 28 deletions

View File

@@ -38,8 +38,10 @@
#include "video/video_driver.hpp"
#include <vector>
#include <iterator>
#include "safeguards.h"
#include "video/video_driver.hpp"
static const StringID _autosave_dropdown[] = {
@@ -140,6 +142,22 @@ void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset,
new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
}
std::set<int> _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 };
/**
* Add the refresh rate from the config and the refresh rates from all the monitors to
* our list of refresh rates shown in the GUI.
*/
static void AddRefreshRatesAndSelect()
{
/* Add the refresh rate as selected in the config. */
_refresh_rates.insert(_settings_client.gui.refresh_rate);
/* Add all the refresh rates of all monitors connected to the machine. */
std::vector<int> monitorRates = VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
std::copy(monitorRates.begin(), monitorRates.end(), std::inserter(_refresh_rates, _refresh_rates.end()));
}
struct GameOptionsWindow : Window {
GameSettings *opt;
bool reload;
@@ -149,6 +167,8 @@ struct GameOptionsWindow : Window {
this->opt = &GetGameSettings();
this->reload = false;
AddRefreshRatesAndSelect();
this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
this->OnInvalidateData(0);
}
@@ -215,6 +235,16 @@ struct GameOptionsWindow : Window {
}
break;
case WID_GO_REFRESH_RATE_DROPDOWN: // Setup refresh rate dropdown
for (auto it = _refresh_rates.begin(); it != _refresh_rates.end(); it++) {
auto i = std::distance(_refresh_rates.begin(), it);
if (*it == _settings_client.gui.refresh_rate) *selected_index = i;
auto item = new DropDownListParamStringItem(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, i, false);
item->SetParam(0, *it);
list.emplace_back(item);
}
break;
case WID_GO_GUI_ZOOM_DROPDOWN: {
*selected_index = _gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom + 1 : 0;
const StringID *items = _gui_zoom_dropdown;
@@ -252,17 +282,18 @@ struct GameOptionsWindow : Window {
void SetStringParameters(int widget) const override
{
switch (widget) {
case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _resolutions.size() ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[_gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom_cfg + 1 : 0]); break;
case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[_font_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _font_zoom_cfg + 1 : 0]); break;
case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name.c_str()); break;
case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name.c_str()); break;
case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name.c_str()); break;
case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _resolutions.size() ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[_gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom_cfg + 1 : 0]); break;
case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[_font_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _font_zoom_cfg + 1 : 0]); break;
case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name.c_str()); break;
case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name.c_str()); break;
case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name.c_str()); break;
case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
case WID_GO_REFRESH_RATE_DROPDOWN: SetDParam(0, _settings_client.gui.refresh_rate); break;
}
}
@@ -451,6 +482,16 @@ struct GameOptionsWindow : Window {
}
break;
case WID_GO_REFRESH_RATE_DROPDOWN: {
_settings_client.gui.refresh_rate = *std::next(_refresh_rates.begin(), index);
if (_settings_client.gui.refresh_rate > 60) {
/* Show warning to the user that this refresh rate might not be suitable on
* larger maps with many NewGRFs and vehicles. */
ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING, INVALID_STRING_ID, WL_INFO);
}
break;
}
case WID_GO_GUI_ZOOM_DROPDOWN: {
int8 new_zoom = index > 0 ? ZOOM_LVL_OUT_4X - index + 1 : ZOOM_LVL_CFG_AUTO;
if (new_zoom != _gui_zoom_cfg) {
@@ -528,36 +569,47 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0), SetPadding(0, 0, 3, 0),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION, STR_NULL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_ACCEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_FONT_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GRAPHICS, STR_NULL), SetPadding(0, 10, 0, 10),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL), SetPadding(0, 0, 2, 0),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE, STR_NULL), SetPadding(0, 0, 2, 0),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL), SetPadding(0, 0, 2, 0),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION, STR_NULL),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 2, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_REFRESH_RATE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 2, 0),
NWidget(NWID_HORIZONTAL), SetPadding(0, 0, 2, 0),
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_ACCEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP),
EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),