(svn r8050) -Codechange: Rename map member extra to m6, since its usage has been widden.

Only doc landscape_grid.html has been updated, landscape.html will be done latter.
-CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
This commit is contained in:
belugas
2007-01-11 02:05:13 +00:00
parent e29124d48b
commit 04694afabb
10 changed files with 70 additions and 48 deletions

View File

@@ -126,7 +126,7 @@ static inline void MakeClear(TileIndex t, ClearGround g, uint density)
{
/* If this is a non-bridgeable tile, clear the bridge bits while the rest
* of the tile information is still here. */
if (!MayHaveBridgeAbove(t)) SB(_m[t].extra, 6, 2, 0);
if (!MayHaveBridgeAbove(t)) SB(_m[t].m6, 6, 2, 0);
SetTileType(t, MP_CLEAR);
SetTileOwner(t, OWNER_NONE);
@@ -134,7 +134,7 @@ static inline void MakeClear(TileIndex t, ClearGround g, uint density)
_m[t].m3 = 0;
_m[t].m4 = 0 << 5 | 0 << 2;
SetClearGroundDensity(t, g, density);
SB(_m[t].extra, 2, 4, 0);
SB(_m[t].m6, 2, 4, 0); ///< Clear the rest of m6, bits 2 to 5
}