(svn r27151) -Add: Allow changing max heightlevel in scenario editor.
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@@ -1277,6 +1277,27 @@ static bool ChangeDynamicEngines(int32 p1)
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return true;
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}
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static bool ChangeMaxHeightLevel(int32 p1)
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{
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if (_game_mode == GM_NORMAL) return false;
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if (_game_mode != GM_EDITOR) return true;
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/* Check if at least one mountain on the map is higher than the new value.
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* If yes, disallow the change. */
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for (TileIndex t = 0; t < MapSize(); t++) {
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if ((int32)TileHeight(t) > p1) {
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ShowErrorMessage(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN, INVALID_STRING_ID, WL_ERROR);
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/* Return old, unchanged value */
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return false;
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}
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}
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/* The smallmap uses an index from heightlevels to colours. Trigger rebuilding it. */
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InvalidateWindowClassesData(WC_SMALLMAP, 2);
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return true;
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}
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static bool StationCatchmentChanged(int32 p1)
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{
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Station::RecomputeIndustriesNearForAll();
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