(svn r20934) -Codechange: move NetworkGetClientName to the server's socket

This commit is contained in:
rubidium
2010-10-15 19:35:08 +00:00
parent 1ae97e4d0e
commit 04ce759165
4 changed files with 24 additions and 20 deletions

View File

@@ -40,6 +40,7 @@ public:
~ServerNetworkGameSocketHandler();
NetworkRecvStatus CloseConnection(NetworkRecvStatus status);
void GetClientName(char *client_name, size_t size) const;
};
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP);