Store signal style GRF to local map in savegame

Update existing signal style IDs as necessary
This commit is contained in:
Jonathan G Rennison
2022-06-25 14:33:47 +01:00
parent a73bc141a1
commit 04da11b668
9 changed files with 173 additions and 25 deletions

View File

@@ -120,6 +120,9 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
ClearCargoPacketDeferredPayments();
PoolBase::Clean(PT_NORMAL);
extern void ClearNewSignalStyleMapping();
ClearNewSignalStyleMapping();
RebuildStationKdtree();
RebuildTownKdtree();
RebuildViewportKdtree();