Store signal style GRF to local map in savegame
Update existing signal style IDs as necessary
This commit is contained in:
@@ -447,6 +447,9 @@ static void ShutdownGame()
|
||||
FreeSignalPrograms();
|
||||
FreeSignalDependencies();
|
||||
|
||||
extern void ClearNewSignalStyleMapping();
|
||||
ClearNewSignalStyleMapping();
|
||||
|
||||
extern void ClearAllSignalSpeedRestrictions();
|
||||
ClearAllSignalSpeedRestrictions();
|
||||
|
||||
|
Reference in New Issue
Block a user