(svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
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@@ -14,6 +14,9 @@
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#include "table/sprites.h"
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#include "table/strings.h"
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static const char *UPARROW = "\xEE\x8A\x80";
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static const char *DOWNARROW = "\xEE\x8A\xAA";
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static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom)
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{
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Point pt;
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@@ -579,3 +582,16 @@ void ResizeButtons(Window *w, byte left, byte right)
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}
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}
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}
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/** Draw a sort button's up or down arrow symbol.
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* @param w Window of widget
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* @param widget Sort button widget
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* @param state State of sort button
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*/
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void DrawSortButtonState(const Window *w, int widget, SortButtonState state)
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{
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if (state == SBS_OFF) return;
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int offset = w->IsWidgetLowered(widget) ? 1 : 0;
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DoDrawString(state == SBS_DOWN ? DOWNARROW : UPARROW, w->widget[widget].right - 11 + offset, w->widget[widget].top + 1 + offset, TC_BLACK);
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}
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