(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
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32
misc.c
32
misc.c
@@ -24,11 +24,6 @@ static inline uint32 ROR(uint32 x, int n)
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return (x >> n) + (x << ((sizeof(x)*8)-n));
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}
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/* XXX - Player-seeds don't seem to be used anymore.. which is a good thing
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so I just disabled them for now. If there are no problems, we can remove
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it completely! -- TrueLight */
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#undef PLAYER_SEED_RANDOM
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#ifndef MERSENNE_TWISTER
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#ifdef RANDOM_DEBUG
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@@ -47,25 +42,10 @@ uint32 t;
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printf("Random [%d/%d] %s:%d\n",_frame_counter, _current_player, file, line);
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#endif
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#ifdef PLAYER_SEED_RANDOM
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if (_current_player>=MAX_PLAYERS || !_networking) {
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s = _random_seeds[0][0];
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t = _random_seeds[0][1];
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_random_seeds[0][0] = s + ROR(t ^ 0x1234567F, 7) + 1;
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return _random_seeds[0][1] = ROR(s, 3) - 1;
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} else {
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uint32 s = _player_seeds[_current_player][0];
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uint32 t = _player_seeds[_current_player][1];
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_player_seeds[_current_player][0] = s + ROR(t ^ 0x1234567F, 7) + 1;
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DEBUG(net, 1)("[NET-Seeds] Player seed called!");
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return _player_seeds[_current_player][1] = ROR(s, 3) - 1;
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}
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#else
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s = _random_seeds[0][0];
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t = _random_seeds[0][1];
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_random_seeds[0][0] = s + ROR(t ^ 0x1234567F, 7) + 1;
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return _random_seeds[0][1] = ROR(s, 3) - 1;
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#endif
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}
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#endif // MERSENNE_TWISTER
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@@ -95,18 +75,6 @@ uint InteractiveRandomRange(uint max)
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return (uint16)InteractiveRandom() * max >> 16;
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}
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#ifdef PLAYER_SEED_RANDOM
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void InitPlayerRandoms(void)
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{
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int i;
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for (i=0; i<MAX_PLAYERS; i++) {
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_player_seeds[i][0]=InteractiveRandom();
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_player_seeds[i][1]=InteractiveRandom();
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}
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}
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#endif
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void SetDate(uint date)
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{
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YearMonthDay ymd;
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