Fix: Some typos found using codespell
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@@ -352,8 +352,8 @@ int GetSlopePixelZ(int x, int y)
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* Return world \c z coordinate of a given point of a tile,
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* also for tiles outside the map (virtual "black" tiles).
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*
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* @param x World X coordinate in tile "units", may be ouside the map.
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* @param y World Y coordinate in tile "units", may be ouside the map.
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* @param x World X coordinate in tile "units", may be outside the map.
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* @param y World Y coordinate in tile "units", may be outside the map.
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* @return World Z coordinate at tile ground level, including slopes and foundations.
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*/
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int GetSlopePixelZOutsideMap(int x, int y)
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