Fix: Some typos found using codespell
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@@ -998,7 +998,7 @@ static void NPFFollowTrack(AyStar *aystar, OpenListNode *current)
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* When we are looking for one specific target (optionally multiple tiles), we
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* should use a good heuristic to perform aystar search. When we search for
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* multiple targets that are spread around, we should perform a breadth first
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* search by specifiying CalcZero as our heuristic.
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* search by specifying CalcZero as our heuristic.
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*/
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static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start_tile1, AyStarNode *start2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStar_EndNodeCheck target_proc, AyStar_CalculateH heuristic_proc, AyStarUserData *user, uint reverse_penalty, bool ignore_reserved = false, int max_penalty = 0)
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{
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