Fix: Some typos found using codespell
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@@ -313,7 +313,7 @@
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* destination it its catchment area. One industry tile or one town house
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* is enough as long as station accepts the cargo. Awarded subsidies are no
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* longer bound to stations used for first delivery, any station can be
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* used for loading and unloading as long as cargo is transfered from
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* used for loading and unloading as long as cargo is transferred from
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* source to destination.
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* \li Make AIEngine:CanRefitCargo() not report refittability to mail by
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* default for aircraft. It is not necessarily true. This means that even
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@@ -36,7 +36,7 @@ public:
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CC_LIQUID = ::CC_LIQUID, ///< Liquids (Oil, Water, Rubber)
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CC_REFRIGERATED = ::CC_REFRIGERATED, ///< Refrigerated cargo (Food, Fruit)
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CC_HAZARDOUS = ::CC_HAZARDOUS, ///< Hazardous cargo (Nuclear Fuel, Explosives, etc.)
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CC_COVERED = ::CC_COVERED, ///< Covered/Sheltered Freight (Transporation in Box Vans, Silo Wagons, etc.)
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CC_COVERED = ::CC_COVERED, ///< Covered/Sheltered Freight (Transportation in Box Vans, Silo Wagons, etc.)
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};
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/**
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@@ -799,8 +799,8 @@ private:
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/**
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* Event AircraftDestTooFar, indicating the next destination of an aircraft is too far away.
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* This event can be trigger when the current oder of an aircraft changes, usually either when
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* loading is done or when switch manually.
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* This event can be triggered when the current order of an aircraft changes, usually either when
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* loading is done or when switched manually.
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* @api ai
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*/
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class ScriptEventAircraftDestTooFar : public ScriptEvent {
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@@ -84,7 +84,7 @@
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EnforcePrecondition(false, IsValidGoal(goal_id));
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EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY);
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/* Ensure null as used for emtpy string. */
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/* Ensure null as used for empty string. */
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if (progress != nullptr && StrEmpty(progress->GetEncodedText())) {
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progress = nullptr;
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}
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@@ -219,7 +219,7 @@ public:
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static bool AreRoadTilesConnected(TileIndex tile_from, TileIndex tile_to);
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/**
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* Lookup function for building road parts independend on whether the
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* Lookup function for building road parts independent of whether the
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* "building on slopes" setting is enabled or not.
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* This implementation can be used for abstract reasoning about a tile as
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* it needs the slope and existing road parts of the tile as information.
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@@ -250,10 +250,10 @@ public:
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static int32 CanBuildConnectedRoadParts(ScriptTile::Slope slope, struct Array *existing, TileIndex start, TileIndex end);
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/**
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* Lookup function for building road parts independend on whether the
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* Lookup function for building road parts independent of whether the
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* "building on slopes" setting is enabled or not.
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* This implementation can be used for reasoning about an existing tile.
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* @param tile The the tile to examine.
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* @param tile The tile to examine.
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* @param start The tile from where "tile" will be entered.
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* @param end The tile from where "tile" will be exited.
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* @pre start != end.
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@@ -92,7 +92,7 @@ public:
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* Create a new story page element.
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* @param story_page_id The page id of the story page which the page element should be appended to.
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* @param type Which page element type to create.
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* @param reference A reference value to the object that is refered to by some page element types. When type is SPET_GOAL, this is the goal ID. When type is SPET_LOCATION, this is the TileIndex.
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* @param reference A reference value to the object that is referred to by some page element types. When type is SPET_GOAL, this is the goal ID. When type is SPET_LOCATION, this is the TileIndex.
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* @param text The body text of page elements that allow custom text. (SPET_TEXT and SPET_LOCATION)
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* @return The new StoryPageElementID, or STORY_PAGE_ELEMENT_INVALID if it failed.
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* @pre No ScriptCompanyMode may be in scope.
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@@ -107,7 +107,7 @@ public:
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/**
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* Update the content of a page element
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* @param story_page_element_id The page id of the story page which the page element should be appended to.
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* @param reference A reference value to the object that is refered to by some page element types. See also NewElement.
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* @param reference A reference value to the object that is referred to by some page element types. See also NewElement.
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* @param text The body text of page elements that allow custom text. See also NewElement.
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* @return True if the action succeeded.
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* @pre No ScriptCompanyMode may be in scope.
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