Fix: Some typos found using codespell
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@@ -95,7 +95,7 @@ cat = SC_ADVANCED
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; Saved settings variables.
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; Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatability.
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; Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatibility.
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[SDT_VAR]
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base = GameSettings
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var = difficulty.max_no_competitors
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@@ -3947,7 +3947,7 @@ cat = SC_EXPERT
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; Since the network code (CmdChangeSetting and friends) use the index in this array to decide
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; which setting the server is talking about all conditional compilation of this array must be at the
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; end. This isn't really the best solution, the settings the server can tell the client about should
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; either use a seperate array or some other form of identifier.
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; either use a separate array or some other form of identifier.
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;
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; We might need to emulate a right mouse button on mac
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