Fix: Some typos found using codespell
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@@ -76,8 +76,8 @@ Slope GetTileSlope(TileIndex tile, int *h)
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/**
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* Return the slope of a given tile, also for tiles outside the map (virtual "black" tiles).
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*
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* @param x X coordinate of the tile to compute slope of, may be ouside the map.
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* @param y Y coordinate of the tile to compute slope of, may be ouside the map.
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* @param x X coordinate of the tile to compute slope of, may be outside the map.
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* @param y Y coordinate of the tile to compute slope of, may be outside the map.
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* @param h If not \c nullptr, pointer to storage of z height.
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* @return Slope of the tile, except for the HALFTILE part.
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*/
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