Fix: Some typos found using codespell

This commit is contained in:
JMcKiern
2019-09-29 21:27:32 +01:00
committed by Charles Pigott
parent 316e4e9417
commit 04f659e768
106 changed files with 176 additions and 176 deletions

View File

@@ -100,8 +100,8 @@ static inline TreeGround GetTreeGround(TileIndex t)
* that this value doesn't count the number of trees on a tile, use
* #GetTreeCount instead. This function instead returns some kind of
* groundtype of the tile. As the map-array is finite in size and
* the informations about the trees must be saved somehow other
* informations about a tile must be saved somewhere encoded in the
* the information about the trees must be saved somehow other
* information about a tile must be saved somewhere encoded in the
* tile. So this function returns the density of a tile for sub arctic
* and sub tropical games. This means for sub arctic the type of snowline
* (0 to 3 for all 4 types of snowtiles) and for sub tropical the value
@@ -264,7 +264,7 @@ static inline void SetTreeCounter(TileIndex t, uint c)
/**
* Make a tree-tile.
*
* This functions change the tile to a tile with trees and all informations which belongs to it.
* This functions change the tile to a tile with trees and all information which belongs to it.
*
* @param t The tile to make a tree-tile from
* @param type The type of the tree