Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594)

(cherry picked from commit e404d16929)
This commit is contained in:
SamuXarick
2021-10-03 11:54:19 +01:00
committed by Jonathan G Rennison
parent a4a7240511
commit 0563c0e308
2 changed files with 3 additions and 2 deletions

View File

@@ -3746,10 +3746,11 @@ bool AfterLoadGame()
}
}
if (IsSavegameVersionUntil(SLV_ENDING_YEAR) || !SlXvIsFeaturePresent(XSLFI_MULTIPLE_DOCKS, 2) || !SlXvIsFeaturePresent(XSLFI_DOCKING_CACHE_VER, 2)) {
if (IsSavegameVersionUntil(SLV_ENDING_YEAR) || !SlXvIsFeaturePresent(XSLFI_MULTIPLE_DOCKS, 2) || !SlXvIsFeaturePresent(XSLFI_DOCKING_CACHE_VER, 3)) {
/* Update station docking tiles. Was only needed for pre-SLV_MULTITLE_DOCKS
* savegames, but a bug in docking tiles touched all savegames between
* SLV_MULTITILE_DOCKS and SLV_ENDING_YEAR. */
/* Placing objects on docking tiles was not updating adjacent station's docking tiles. */
for (Station *st : Station::Iterate()) {
if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st);
}