(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
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@@ -34,6 +34,20 @@ static const byte _fence_mod_by_tileh_se[32] = {
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1, 1, 5, 5, 3, 3, 3, 1,
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};
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static const byte _fence_mod_by_tileh_ne[32] = {
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0, 0, 0, 0, 4, 4, 4, 4,
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2, 2, 2, 2, 0, 0, 0, 0,
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0, 0, 0, 0, 4, 4, 4, 4,
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2, 2, 2, 2, 0, 0, 0, 0,
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};
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static const byte _fence_mod_by_tileh_nw[32] = {
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1, 5, 1, 5, 1, 5, 1, 5,
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3, 1, 3, 1, 3, 1, 3, 1,
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1, 5, 1, 5, 1, 5, 1, 5,
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3, 1, 3, 1, 3, 1, 3, 1,
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};
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static const SpriteID _clear_land_fence_sprites[7] = {
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SPR_HEDGE_BUSHES,
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