(svn r15910) -Fix [FS#2777]: Clarify that TILE_INVALID is part of AIMap make doxygen output some documentation for it.
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@@ -153,7 +153,8 @@ public:
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* Return the location of a company's HQ.
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* Return the location of a company's HQ.
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* @param company The company the get the HQ of.
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* @param company The company the get the HQ of.
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* @pre ResolveCompanyID(company) != COMPANY_INVALID.
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* @pre ResolveCompanyID(company) != COMPANY_INVALID.
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* @return The tile of the company's HQ, this tile is the most nothern tile of that HQ, or TILE_INVALID if there is no HQ yet.
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* @return The tile of the company's HQ, this tile is the most nothern tile
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* of that HQ, or AIMap::TILE_INVALID if there is no HQ yet.
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*/
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*/
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static TileIndex GetCompanyHQ(CompanyID company);
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static TileIndex GetCompanyHQ(CompanyID company);
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@@ -17,6 +17,9 @@ public:
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TILE_INVALID = INVALID_TILE, //!< Invalid TileIndex.
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TILE_INVALID = INVALID_TILE, //!< Invalid TileIndex.
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};
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};
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#endif /* DEFINE_SCRIPT_FILES */
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#endif /* DEFINE_SCRIPT_FILES */
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#ifdef DOXYGEN_SKIP
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const static TileIndex TILE_INVALID; //!< Invalid TileIndex.
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#endif
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static const char *GetClassName() { return "AIMap"; }
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static const char *GetClassName() { return "AIMap"; }
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@@ -50,7 +50,7 @@ public:
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* @param tile The tile that is an entrance to a tunnel or the tile where you may want to build a tunnel.
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* @param tile The tile that is an entrance to a tunnel or the tile where you may want to build a tunnel.
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* @pre AIMap::IsValidTile(tile).
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* @pre AIMap::IsValidTile(tile).
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* @return The TileIndex that is the other end of the (would be) tunnel, or
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* @return The TileIndex that is the other end of the (would be) tunnel, or
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* TILE_INVALID if no other end was found (can't build tunnel).
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* AIMap::TILE_INVALID if no other end was found (can't build tunnel).
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*/
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*/
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static TileIndex GetOtherTunnelEnd(TileIndex tile);
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static TileIndex GetOtherTunnelEnd(TileIndex tile);
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