(svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
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@@ -51,7 +51,8 @@ enum Sprites {
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SPR_CANALS_BASE = 5382,
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SPR_SLOPES_BASE = SPR_CANALS_BASE + 70,
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SPR_AUTORAIL_BASE = SPR_SLOPES_BASE + 78,
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SPR_OPENTTD_BASE = SPR_AUTORAIL_BASE + 55,
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SPR_2CCMAP_BASE = SPR_AUTORAIL_BASE + 55,
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SPR_OPENTTD_BASE = SPR_2CCMAP_BASE + 256,
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SPR_BLOT = SPR_OPENTTD_BASE + 29, // colored circle (mainly used as vehicle profit marker and for sever compatibility)
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@@ -1071,7 +1072,7 @@ enum SpriteSetup {
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TRANSPARENT_BIT = 31, ///< toggles transparency in the sprite
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RECOLOR_BIT = 15, ///< toggles recoloring in the sprite
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PALETTE_SPRITE_START = 16, ///< number of the first bit of the sprite containing the recolor palette
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PALETTE_SPRITE_WIDTH = 11, ///< number of bits of the sprite containing the recolor palette
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PALETTE_SPRITE_WIDTH = 14, ///< number of bits of the sprite containing the recolor palette
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SPRITE_WIDTH = 14, ///< number of bits for the sprite number
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};
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