(svn r2764) -Feature: Clone vehicles

-This allows a player to clone an excisting vehicle of his own
  -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
  -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
This commit is contained in:
bjarni
2005-07-31 13:08:08 +00:00
parent 3f424aa673
commit 059ae19626
14 changed files with 664 additions and 116 deletions

View File

@@ -320,6 +320,15 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
ShowShipViewWindow(v);
}
void CcCloneShip(bool success, uint tile, uint32 p1, uint32 p2)
{
Vehicle *v;
if (!success) return;
v = GetVehicle(_new_ship_id);
ShowShipViewWindow(v);
}
static void NewShipWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
@@ -465,60 +474,60 @@ static void ShowBuildShipWindow(TileIndex tile)
static void ShipViewWndProc(Window *w, WindowEvent *e) {
switch(e->event) {
case WE_PAINT: {
Vehicle *v = GetVehicle(w->window_number);
uint32 disabled = 1<<8;
StringID str;
case WE_PAINT: {
Vehicle *v = GetVehicle(w->window_number);
uint32 disabled = 1<<8;
StringID str;
// Possible to refit?
if (ShipVehInfo(v->engine_type)->refittable &&
// Possible to refit?
if (ShipVehInfo(v->engine_type)->refittable &&
v->vehstatus&VS_STOPPED &&
v->u.ship.state == 0x80 &&
IsTileDepotType(v->tile, TRANSPORT_WATER))
disabled = 0;
disabled = 0;
if (v->owner != _local_player)
disabled |= 1<<8 | 1<<7;
w->disabled_state = disabled;
if (v->owner != _local_player)
disabled |= 1<<8 | 1<<7;
w->disabled_state = disabled;
/* draw widgets & caption */
SetDParam(0, v->string_id);
SetDParam(1, v->unitnumber);
DrawWindowWidgets(w);
/* draw widgets & caption */
SetDParam(0, v->string_id);
SetDParam(1, v->unitnumber);
DrawWindowWidgets(w);
if (v->breakdown_ctr == 1) {
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
str = STR_8861_STOPPED;
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.station);
SetDParam(1, v->cur_speed * 10 >> 5);
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
if (v->breakdown_ctr == 1) {
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
str = STR_8861_STOPPED;
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.station);
SetDParam(1, v->cur_speed * 10 >> 5);
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
Depot *depot = GetDepot(v->current_order.station);
SetDParam(0, depot->town_index);
SetDParam(1, v->cur_speed * 10 >> 5);
str = STR_HEADING_FOR_SHIP_DEPOT + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
Depot *depot = GetDepot(v->current_order.station);
SetDParam(0, depot->town_index);
SetDParam(1, v->cur_speed * 10 >> 5);
str = STR_HEADING_FOR_SHIP_DEPOT + _patches.vehicle_speed;
} break;
case OT_LOADING:
case OT_LEAVESTATION:
str = STR_882F_LOADING_UNLOADING;
break;
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->cur_speed * 10 >> 5);
} else
str = STR_EMPTY;
break;
case OT_LOADING:
case OT_LEAVESTATION:
str = STR_882F_LOADING_UNLOADING;
break;
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->cur_speed * 10 >> 5);
} else
str = STR_EMPTY;
break;
}
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? 0xC12 : 0xC13, 2, w->widget[5].top + 1);
@@ -526,43 +535,61 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) {
DrawWindowViewport(w);
} break;
case WE_CLICK: {
Vehicle *v = GetVehicle(w->window_number);
case WE_CLICK: {
Vehicle *v = GetVehicle(w->window_number);
switch(e->click.widget) {
case 5: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP));
switch(e->click.widget) {
case 5: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP));
break;
case 6: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 7: /* goto hangar */
DoCommandP(v->tile, v->index, 0, NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT));
break;
case 8: /* refit */
ShowShipRefitWindow(v);
break;
case 9: /* show orders */
ShowOrdersWindow(v);
break;
case 10: /* show details */
ShowShipDetailsWindow(v);
break;
case 11: {
/* clone vehicle */
Vehicle *v;
v = GetVehicle(w->window_number);
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneShip, CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP));
} break;
}
} break;
case WE_RESIZE:
w->viewport->width += e->sizing.diff.x;
w->viewport->height += e->sizing.diff.y;
w->viewport->virtual_width += e->sizing.diff.x;
w->viewport->virtual_height += e->sizing.diff.y;
break;
case 6: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 7: /* goto hangar */
DoCommandP(v->tile, v->index, 0, NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT));
break;
case 8: /* refit */
ShowShipRefitWindow(v);
break;
case 9: /* show orders */
ShowOrdersWindow(v);
break;
case 10: /* show details */
ShowShipDetailsWindow(v);
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
break;
case WE_MOUSELOOP:
{
Vehicle *v;
uint32 h;
v = GetVehicle(w->window_number);
h = IsTileDepotType(v->tile, TRANSPORT_WATER) && v->vehstatus & VS_HIDDEN ? (1<< 7) : (1 << 11);
if (h != w->hidden_state) {
w->hidden_state = h;
SetWindowDirty(w);
}
}
} break;
case WE_RESIZE:
w->viewport->width += e->sizing.diff.x;
w->viewport->height += e->sizing.diff.y;
w->viewport->virtual_width += e->sizing.diff.x;
w->viewport->virtual_height += e->sizing.diff.y;
break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
break;
}
}
@@ -578,6 +605,7 @@ static const Widget _ship_view_widgets[] = {
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, 0x2B4, STR_983A_REFIT_CARGO_SHIP_TO_CARRY},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, 0x2B2, STR_9828_SHOW_SHIP_S_ORDERS},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, 0x2B3, STR_982B_SHOW_SHIP_DETAILS},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_SHIP, STR_CLONE_SHIP_INFO},
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL },
{ WIDGETS_END }
@@ -720,6 +748,41 @@ static void ShipDepotClick(Window *w, int x, int y)
}
}
/**
* Clones a ship
* @param *v is the original vehicle to clone
* @param *w is the window of the depot where the clone is build
*/
static bool HandleCloneVehClick(Vehicle *v, Window *w)
{
if (!v){
return false;
}
if (v->type != VEH_Ship) {
// it's not a ship, do nothing
return false;
}
DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,CcCloneShip,CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
ResetObjectToPlace();
return true;
}
static void ClonePlaceObj(uint tile, Window *w)
{
Vehicle *v;
v = CheckMouseOverVehicle();
if (v && HandleCloneVehClick(v, w))
return;
}
static void ShipDepotWndProc(Window *w, WindowEvent *e) {
switch(e->event) {
case WE_PAINT:
@@ -733,14 +796,49 @@ static void ShipDepotWndProc(Window *w, WindowEvent *e) {
break;
case 7:
ResetObjectToPlace();
ShowBuildShipWindow(w->window_number);
break;
case 8: /* clone button */
InvalidateWidget(w, 8);
TOGGLEBIT(w->click_state, 8);
if (HASBIT(w->click_state, 8)) {
_place_clicked_vehicle = NULL;
SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
} else {
ResetObjectToPlace();
}
break;
case 8: /* scroll to tile */
case 9: /* scroll to tile */
ResetObjectToPlace();
ScrollMainWindowToTile(w->window_number);
break;
}
break;
case WE_PLACE_OBJ: {
//ClonePlaceObj(e->place.tile, w);
ClonePlaceObj(w->window_number, w);
} break;
case WE_ABORT_PLACE_OBJ: {
CLRBIT(w->click_state, 8);
InvalidateWidget(w, 8);
} break;
// check if a vehicle in a depot was clicked..
case WE_MOUSELOOP: {
Vehicle *v = _place_clicked_vehicle;
// since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
if (v != NULL && HASBIT(w->click_state, 8)) {
_place_clicked_vehicle = NULL;
HandleCloneVehClick(v, w);
}
} break;
case WE_DESTROY:
DeleteWindowById(WC_BUILD_VEHICLE, w->window_number);
@@ -804,8 +902,9 @@ static const Widget _ship_depot_widgets[] = {
{ WWT_MATRIX, RESIZE_RB, 14, 0, 269, 14, 61, 0x203, STR_981F_SHIPS_CLICK_ON_SHIP_FOR},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 293, 304, 14, 61, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 146, 62, 73, STR_9804_NEW_SHIPS, STR_9820_BUILD_NEW_SHIP},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 147, 292, 62, 73, STR_00E4_LOCATION, STR_9822_CENTER_MAIN_VIEW_ON_SHIP},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 96, 62, 73, STR_9804_NEW_SHIPS, STR_9820_BUILD_NEW_SHIP},
{WWT_NODISTXTBTN, RESIZE_TB, 14, 97, 194, 62, 73, STR_CLONE_SHIP, STR_CLONE_SHIP_DEPOT_INFO},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 195, 292, 62, 73, STR_00E4_LOCATION, STR_9822_CENTER_MAIN_VIEW_ON_SHIP},
{ WWT_PANEL, RESIZE_RTB, 14, 293, 292, 62, 73, 0x0, STR_NULL},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 293, 304, 62, 73, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},