(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used

This commit is contained in:
smatz
2008-04-17 18:24:45 +00:00
parent e098b50379
commit 059e94e355
15 changed files with 38 additions and 39 deletions

View File

@@ -87,7 +87,7 @@ public:
if (v->current_order.IsType(OT_GOTO_STATION) && tile == v->dest_tile) break;
// stop if we have just entered the depot
if (IsDepotTypeTile(tile, TRANSPORT_ROAD) && trackdir == DiagdirToDiagTrackdir(ReverseDiagDir(GetRoadDepotDirection(tile)))) {
if (IsRoadDepotTile(tile) && trackdir == DiagdirToDiagTrackdir(ReverseDiagDir(GetRoadDepotDirection(tile)))) {
// next time we will reverse and leave the depot
break;
}
@@ -148,7 +148,7 @@ public:
/// Called by YAPF to detect if node ends in the desired destination
FORCEINLINE bool PfDetectDestination(Node& n)
{
bool bDest = IsDepotTypeTile(n.m_segment_last_tile, TRANSPORT_ROAD);
bool bDest = IsRoadDepotTile(n.m_segment_last_tile);
return bDest;
}
@@ -370,7 +370,7 @@ public:
// get found depot tile
Node *n = Yapf().GetBestNode();
TileIndex depot_tile = n->m_segment_last_tile;
assert(IsDepotTypeTile(depot_tile, TRANSPORT_ROAD));
assert(IsRoadDepotTile(depot_tile));
Depot* ret = GetDepotByTile(depot_tile);
return ret;
}
@@ -439,7 +439,7 @@ Depot* YapfFindNearestRoadDepot(const Vehicle *v)
return NULL;
// handle the case when our vehicle is already in the depot tile
if (IsTileType(tile, MP_ROAD) && IsDepotTypeTile(tile, TRANSPORT_ROAD)) {
if (IsRoadDepotTile(tile)) {
// only what we need to return is the Depot*
return GetDepotByTile(tile);
}