Codechange: Replace custom thread code with C++11 thread objects.
We assume a conforming C++11 compiler environment that has a valid <thread>-header. Failure to run a real thread is handled gracefully.
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@@ -14,7 +14,6 @@
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#include "network_internal.h"
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#include "core/tcp_listen.h"
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#include "../thread/thread.h"
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class ServerNetworkGameSocketHandler;
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/** Make the code look slightly nicer/simpler. */
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