Remove gui.viewport_map_scan_surroundings setting, now always enabled

This commit is contained in:
Jonathan G Rennison
2023-07-01 11:00:59 +01:00
parent 5d746f8971
commit 05be624294
10 changed files with 1 additions and 16 deletions

View File

@@ -172,7 +172,6 @@ struct GUISettings : public TimeSettings {
uint8 right_mouse_btn_emulation; ///< should we emulate right mouse clicking?
uint8 scrollwheel_scrolling; ///< scrolling using the scroll wheel?
uint8 scrollwheel_multiplier; ///< how much 'wheel' per incoming event from the OS?
bool viewport_map_scan_surroundings; ///< look for the most important tile in surroundings
bool show_slopes_on_viewport_map; ///< use slope orientation to render the ground
uint32 default_viewport_map_mode; ///< the mode to use by default when a viewport is in map mode, 0=owner, 1=industry, 2=vegetation
uint32 action_when_viewport_map_is_dblclicked; ///< what to do when a doubleclick occurs on the viewport map