(svn r19494) -Codechange: Remove _error_message.
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@@ -609,25 +609,19 @@ static inline CommandCost CheckAllowRemoveTunnelBridge(TileIndex tile)
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/* We can remove unowned road and if the town allows it */
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if (road_owner == OWNER_TOWN && !(_settings_game.construction.extra_dynamite || _cheats.magic_bulldozer.value)) {
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CommandCost ret = CheckTileOwnership(tile);
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ret.SetGlobalErrorMessage();
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return ret;
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return CheckTileOwnership(tile);
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}
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if (road_owner == OWNER_NONE || road_owner == OWNER_TOWN) road_owner = _current_company;
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if (tram_owner == OWNER_NONE) tram_owner = _current_company;
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CommandCost ret = CheckOwnership(road_owner, tile);
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if (ret.Succeeded()) ret = CheckOwnership(tram_owner, tile);
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ret.SetGlobalErrorMessage();
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return ret;
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}
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case TRANSPORT_RAIL:
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case TRANSPORT_WATER: {
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CommandCost ret = CheckOwnership(GetTileOwner(tile));
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ret.SetGlobalErrorMessage();
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return ret;
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}
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case TRANSPORT_WATER:
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return CheckOwnership(GetTileOwner(tile));
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default: NOT_REACHED();
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}
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@@ -641,13 +635,11 @@ static inline CommandCost CheckAllowRemoveTunnelBridge(TileIndex tile)
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static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
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{
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CommandCost ret = CheckAllowRemoveTunnelBridge(tile);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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TileIndex endtile = GetOtherTunnelEnd(tile);
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ret = TunnelBridgeIsFree(tile, endtile);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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_build_tunnel_endtile = endtile;
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@@ -659,7 +651,6 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
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/* Check if you are allowed to remove the tunnel owned by a town
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* Removal depends on difficulty settings */
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CommandCost ret = CheckforTownRating(flags, t, TUNNELBRIDGE_REMOVE);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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}
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@@ -710,13 +701,11 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
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static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
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{
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CommandCost ret = CheckAllowRemoveTunnelBridge(tile);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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TileIndex endtile = GetOtherBridgeEnd(tile);
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ret = TunnelBridgeIsFree(tile, endtile);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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DiagDirection direction = GetTunnelBridgeDirection(tile);
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@@ -729,7 +718,6 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
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/* Check if you are allowed to remove the bridge owned by a town
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* Removal depends on difficulty settings */
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CommandCost ret = CheckforTownRating(flags, t, TUNNELBRIDGE_REMOVE);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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}
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