Run water flooding at constant speed at day lengths >= 4

See: #482
This commit is contained in:
Jonathan G Rennison
2023-02-09 21:39:04 +00:00
parent 2fcb735d7b
commit 05ec32f577
11 changed files with 59 additions and 8 deletions

View File

@@ -1962,6 +1962,7 @@ void StateGameLoop()
SetWindowDirty(WC_STATUS_BAR, 0);
}
RunAuxiliaryTileLoop();
if (_tick_skip_counter < _settings_game.economy.day_length_factor) {
AnimateAnimatedTiles();
CallVehicleTicks();