Run water flooding at constant speed at day lengths >= 4

See: #482
This commit is contained in:
Jonathan G Rennison
2023-02-09 21:39:04 +00:00
parent 2fcb735d7b
commit 05ec32f577
11 changed files with 59 additions and 8 deletions

View File

@@ -27,6 +27,7 @@ FloodingBehaviour GetFloodingBehaviour(TileIndex tile);
void ClearNeighbourNonFloodingStates(TileIndex tile);
void TileLoop_Water(TileIndex tile);
void TileLoopWaterFlooding(FloodingBehaviour flooding_behaviour, TileIndex tile);
bool FloodHalftile(TileIndex t);
void DoFloodTile(TileIndex target);