Merge branch 'master' into jgrpp
# Conflicts: # src/openttd.cpp # src/video/dedicated_v.cpp
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@@ -252,17 +252,6 @@ void VideoDriver_Dedicated::MainLoop()
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/* If SwitchMode is SM_LOAD_GAME, it means that the user used the '-g' options */
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if (_switch_mode != SM_LOAD_GAME) {
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StartNewGameWithoutGUI(GENERATE_NEW_SEED);
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} else {
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/* First we need to test if the savegame can be loaded, else we will end up playing the
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* intro game... */
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if (SaveOrLoad(_file_to_saveload.name, _file_to_saveload.file_op, _file_to_saveload.detail_ftype, BASE_DIR) == SL_ERROR) {
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/* Loading failed, pop out.. */
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DEBUG(net, 0, "Loading requested map failed; closing server.");
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return;
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} else {
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/* We can load this game, so go ahead */
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_switch_mode = SM_LOAD_GAME;
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}
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}
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this->is_game_threaded = false;
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