(svn r20074) -Fix (r20065): highscore window should use the same hotkey for quit as the toolbar

This commit is contained in:
yexo
2010-07-04 11:28:16 +00:00
parent 19f86951d9
commit 063909962a
3 changed files with 19 additions and 5 deletions

View File

@@ -22,6 +22,7 @@
#include "company_base.h"
#include "strings_func.h"
#include "openttd.h"
#include "hotkeys.h"
enum HighscoreWidgets {
HSW_BACKGROUND,
@@ -66,6 +67,11 @@ struct EndGameHighScoreBaseWindow : Window {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
/* All keys are 'handled' by this window but we want to make
* sure that 'quit' still works correctly. Not handling the
* quit key is enough so the main toolbar can handle it. */
if (IsQuitKey(keycode)) return ES_NOT_HANDLED;
switch (keycode) {
/* Keys for telling we want to go on */
case WKC_RETURN:
@@ -74,11 +80,6 @@ struct EndGameHighScoreBaseWindow : Window {
delete this;
return ES_HANDLED;
/* Allow CTRL-Q to work like ALT-F4 in all cases */
case 'Q' | WKC_CTRL:
case 'Q' | WKC_META:
return ES_NOT_HANDLED;
default:
/* We want to handle all keys; we don't want windows in
* the background to open. Especially the ones that do