Codechange: [OSX] Move key event handling to our view.
This commit is contained in:
@@ -34,6 +34,10 @@
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#include "../../window_gui.h"
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/* Table data for key mapping. */
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#include "cocoa_keys.h"
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/**
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* Important notice regarding all modifications!!!!!!!
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* There are certain limitations because the file is objective C++.
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@@ -47,6 +51,8 @@
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NSString *OTTDMainLaunchGameEngine = @"ottdmain_launch_game_engine";
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bool _tab_is_down;
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static bool _cocoa_video_dialog = false;
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static OTTDMain *_ottd_main;
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@@ -89,6 +95,31 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
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return str;
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}
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/**
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* Convert a NSString to an UTF-32 encoded string.
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* @param s String to convert.
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* @return Vector of UTF-32 characters.
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*/
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static std::vector<WChar> NSStringToUTF32(NSString *s)
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{
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std::vector<WChar> unicode_str;
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unichar lead = 0;
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for (NSUInteger i = 0; i < s.length; i++) {
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unichar c = [ s characterAtIndex:i ];
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if (Utf16IsLeadSurrogate(c)) {
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lead = c;
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continue;
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} else if (Utf16IsTrailSurrogate(c)) {
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if (lead != 0) unicode_str.push_back(Utf16DecodeSurrogate(lead, c));
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} else {
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unicode_str.push_back(c);
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}
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}
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return unicode_str;
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}
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/**
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* The main class of the application, the application's delegate.
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@@ -419,6 +450,7 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
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@implementation OTTD_CocoaView {
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float _current_magnification;
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NSUInteger _current_mods;
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}
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/**
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@@ -614,6 +646,147 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
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}
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- (BOOL)internalHandleKeycode:(unsigned short)keycode unicode:(WChar)unicode pressed:(BOOL)down modifiers:(NSUInteger)modifiers
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{
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switch (keycode) {
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case QZ_UP: SB(_dirkeys, 1, 1, down); break;
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case QZ_DOWN: SB(_dirkeys, 3, 1, down); break;
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case QZ_LEFT: SB(_dirkeys, 0, 1, down); break;
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case QZ_RIGHT: SB(_dirkeys, 2, 1, down); break;
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case QZ_TAB: _tab_is_down = down; break;
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case QZ_RETURN:
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case QZ_f:
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if (down && (modifiers & NSCommandKeyMask)) {
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VideoDriver::GetInstance()->ToggleFullscreen(!_fullscreen);
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}
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break;
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case QZ_v:
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if (down && EditBoxInGlobalFocus() && (modifiers & (NSCommandKeyMask | NSControlKeyMask))) {
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HandleKeypress(WKC_CTRL | 'V', unicode);
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}
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break;
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case QZ_u:
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if (down && EditBoxInGlobalFocus() && (modifiers & (NSCommandKeyMask | NSControlKeyMask))) {
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HandleKeypress(WKC_CTRL | 'U', unicode);
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}
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break;
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}
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BOOL interpret_keys = YES;
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if (down) {
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/* Map keycode to OTTD code. */
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auto vk = std::find_if(std::begin(_vk_mapping), std::end(_vk_mapping), [=](const VkMapping &m) { return m.vk_from == keycode; });
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uint32 pressed_key = vk != std::end(_vk_mapping) ? vk->map_to : 0;
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if (modifiers & NSShiftKeyMask) pressed_key |= WKC_SHIFT;
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if (modifiers & NSControlKeyMask) pressed_key |= (_settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_CTRL : WKC_META);
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if (modifiers & NSAlternateKeyMask) pressed_key |= WKC_ALT;
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if (modifiers & NSCommandKeyMask) pressed_key |= (_settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_META : WKC_CTRL);
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static bool console = false;
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/* The second backquote may have a character, which we don't want to interpret. */
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if (pressed_key == WKC_BACKQUOTE && (console || unicode == 0)) {
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if (!console) {
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/* Backquote is a dead key, require a double press for hotkey behaviour (i.e. console). */
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console = true;
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return YES;
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} else {
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/* Second backquote, don't interpret as text input. */
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interpret_keys = NO;
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}
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}
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console = false;
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/* Don't handle normal characters if an edit box has the focus. */
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if (!EditBoxInGlobalFocus() || IsInsideMM(pressed_key & ~WKC_SPECIAL_KEYS, WKC_F1, WKC_PAUSE + 1)) {
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HandleKeypress(pressed_key, unicode);
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}
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DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), down, mapping: %x", keycode, unicode, pressed_key);
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} else {
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DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), up", keycode, unicode);
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}
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return interpret_keys;
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}
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- (void)keyDown:(NSEvent *)event
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{
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/* Quit, hide and minimize */
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switch (event.keyCode) {
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case QZ_q:
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case QZ_h:
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case QZ_m:
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if (event.modifierFlags & NSCommandKeyMask) {
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[ self interpretKeyEvents:[ NSArray arrayWithObject:event ] ];
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}
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break;
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}
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/* Convert UTF-16 characters to UCS-4 chars. */
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std::vector<WChar> unicode_str = NSStringToUTF32([ event characters ]);
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if (unicode_str.empty()) unicode_str.push_back(0);
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if (EditBoxInGlobalFocus()) {
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if ([ self internalHandleKeycode:event.keyCode unicode:unicode_str[0] pressed:YES modifiers:event.modifierFlags ]) {
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[ self interpretKeyEvents:[ NSArray arrayWithObject:event ] ];
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}
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} else {
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[ self internalHandleKeycode:event.keyCode unicode:unicode_str[0] pressed:YES modifiers:event.modifierFlags ];
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for (size_t i = 1; i < unicode_str.size(); i++) {
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[ self internalHandleKeycode:0 unicode:unicode_str[i] pressed:YES modifiers:event.modifierFlags ];
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}
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}
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}
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- (void)keyUp:(NSEvent *)event
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{
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/* Quit, hide and minimize */
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switch (event.keyCode) {
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case QZ_q:
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case QZ_h:
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case QZ_m:
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if (event.modifierFlags & NSCommandKeyMask) {
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[ self interpretKeyEvents:[ NSArray arrayWithObject:event ] ];
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}
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break;
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}
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/* Convert UTF-16 characters to UCS-4 chars. */
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std::vector<WChar> unicode_str = NSStringToUTF32([ event characters ]);
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if (unicode_str.empty()) unicode_str.push_back(0);
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[ self internalHandleKeycode:event.keyCode unicode:unicode_str[0] pressed:NO modifiers:event.modifierFlags ];
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}
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- (void)flagsChanged:(NSEvent *)event
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{
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const int mapping[] = { QZ_CAPSLOCK, QZ_LSHIFT, QZ_LCTRL, QZ_LALT, QZ_LMETA };
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NSUInteger newMods = event.modifierFlags;
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if (self->_current_mods == newMods) return;
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/* Iterate through the bits, testing each against the current modifiers */
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for (unsigned int i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
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unsigned int currentMask, newMask;
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currentMask = self->_current_mods & bit;
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newMask = newMods & bit;
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if (currentMask && currentMask != newMask) { // modifier up event
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[ self internalHandleKeycode:mapping[i] unicode:0 pressed:NO modifiers:newMods ];
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} else if (newMask && currentMask != newMask) { // modifier down event
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[ self internalHandleKeycode:mapping[i] unicode:0 pressed:YES modifiers:newMods ];
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}
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}
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_current_mods = newMods;
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}
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/** Insert the given text at the given range. */
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- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
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{
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