(svn r9400) -Codechange: Use some more representative enum names for landscape types.

This commit is contained in:
belugas
2007-03-22 03:42:43 +00:00
parent 6e9ab4f7b8
commit 06d3669bb5
30 changed files with 125 additions and 125 deletions

View File

@@ -2461,7 +2461,7 @@ handle_nocash:
bool is_pass = (
p->ai.cargo_type == CT_PASSENGERS ||
p->ai.cargo_type == CT_MAIL ||
(_opt.landscape == LT_NORMAL && p->ai.cargo_type == CT_VALUABLES)
(_opt.landscape == LT_TEMPERATE && p->ai.cargo_type == CT_VALUABLES)
);
Order order;
@@ -3203,7 +3203,7 @@ static void AiStateBuildRoadVehicles(Player *p)
bool is_pass = (
p->ai.cargo_type == CT_PASSENGERS ||
p->ai.cargo_type == CT_MAIL ||
(_opt.landscape == LT_NORMAL && p->ai.cargo_type == CT_VALUABLES)
(_opt.landscape == LT_TEMPERATE && p->ai.cargo_type == CT_VALUABLES)
);
Order order;