(svn r9400) -Codechange: Use some more representative enum names for landscape types.
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@@ -1294,7 +1294,7 @@ static void DrawTile_Track(TileInfo *ti)
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// adjust ground tile for desert
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// don't adjust for snow, because snow in depots looks weird
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if (IsSnowRailGround(ti->tile) && _opt.landscape == LT_DESERT) {
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if (IsSnowRailGround(ti->tile) && _opt.landscape == LT_TROPIC) {
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if (image != SPR_FLAT_GRASS_TILE) {
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image += rti->snow_offset; // tile with tracks
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} else {
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@@ -1738,14 +1738,14 @@ static void TileLoop_Track(TileIndex tile)
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RailGroundType new_ground;
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switch (_opt.landscape) {
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case LT_HILLY:
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case LT_ARCTIC:
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if (GetTileZ(tile) > GetSnowLine()) {
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new_ground = RAIL_GROUND_ICE_DESERT;
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goto set_ground;
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}
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break;
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case LT_DESERT:
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case LT_TROPIC:
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if (GetTropicZone(tile) == TROPICZONE_DESERT) {
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new_ground = RAIL_GROUND_ICE_DESERT;
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goto set_ground;
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