Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management.
Incidentally, this makes Blitter::GetBytesPerPixel unneeed.
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@@ -30,7 +30,6 @@ public:
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size_t BufferSize(uint width, uint height) override;
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void PaletteAnimate(const Palette &palette) override;
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Blitter::PaletteAnimation UsePaletteAnimation() override;
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int GetBytesPerPixel() override { return 4; }
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/**
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* Look up the colour in the current palette.
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