Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management.
Incidentally, this makes Blitter::GetBytesPerPixel unneeed.
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@@ -33,7 +33,6 @@ public:
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bool NeedsAnimationBuffer() override;
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const char *GetName() override { return "40bpp-anim"; }
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int GetBytesPerPixel() override { return 5; }
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template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
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