Allows configuring the height at which rainforests start, which by default was controlled by dividing the map maxheight by 4 in landscape.cpp. Default setting is 8 which matches and should provide default behavior in new map creation.
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@@ -1447,6 +1447,8 @@ STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum distanc
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STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Limit for how far from the map border oil refineries and oil rigs can be constructed. On island maps this ensures they are near the coast. On maps larger than 256 tiles, this value is scaled up.
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STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snow line height: {STRING2}
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STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Control at what height snow starts in sub-arctic landscape. Snow also affects industry generation and town growth requirements
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STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT :Rainforest line height: {STRING}
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STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT_HELPTEXT :Control at what height rainforest starts in sub-tropic landscape. Snow also affects industry generation and town growth requirements
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain: {STRING2}
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth
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@@ -1273,6 +1273,8 @@ STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum distanc
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STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Oil refineries are only constructed near the map border, that is at the coast for island maps
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STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snow line height: {STRING}
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STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Control at what height snow starts in sub-arctic landscape. Snow also affects industry generation and town growth requirements
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STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT :Rainforest line height: {STRING}
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STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT_HELPTEXT :Control at what height rainforest starts in sub-tropic landscape. Snow also affects industry generation and town growth requirements
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain: {STRING}
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth
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@@ -1339,6 +1339,8 @@ STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum distanc
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STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Limit for how far from the map border oil refineries and oil rigs can be constructed. On island maps this ensures they are near the coast. On maps larger than 256 tiles, this value is scaled up.
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STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snow line height: {STRING}
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STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Control at what height snow starts in sub-arctic landscape. Snow also affects industry generation and town growth requirements
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STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT :Rainforest line height: {STRING}
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STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT_HELPTEXT :Control at what height rainforest starts in sub-tropic landscape. Snow also affects industry generation and town growth requirements
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain: {STRING}
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth
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