(svn r22135) -Fix [FS#4523]: When commands need to invalidate windows, process these events asynchronously before the next redraw. Calling window code directly from command scope uses wrong _current_company and might issue nested DoCommands() which interfer with the running command.

This commit is contained in:
frosch
2011-02-23 20:54:55 +00:00
parent b7e7dcd01e
commit 074548f8f3
9 changed files with 60 additions and 12 deletions

View File

@@ -2420,6 +2420,7 @@ void UpdateWindows()
if (!(w->flags4 & WF_WHITE_BORDER_MASK)) w->SetDirty();
}
w->ProcessScheduledInvalidations();
}
DrawDirtyBlocks();
@@ -2476,29 +2477,47 @@ void SetWindowClassesDirty(WindowClass cls)
/**
* Mark window data of the window of a given class and specific window number as invalid (in need of re-computing)
* Note that by default the invalidation is not executed immediatelly but is scheduled till the next redraw.
* The asynchronous execution is important to prevent GUI code being executed from command scope.
* @param cls Window class
* @param number Window number within the class
* @param data The data to invalidate with
* @param immediatelly If true then do not schedule the event, but execute immediatelly.
*/
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data)
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool immediatelly)
{
Window *w;
FOR_ALL_WINDOWS_FROM_BACK(w) {
if (w->window_class == cls && w->window_number == number) w->InvalidateData(data);
if (w->window_class == cls && w->window_number == number) {
if (immediatelly) {
w->InvalidateData(data);
} else {
w->ScheduleInvalidateData(data);
}
}
}
}
/**
* Mark window data of all windows of a given class as invalid (in need of re-computing)
* Note that by default the invalidation is not executed immediatelly but is scheduled till the next redraw.
* The asynchronous execution is important to prevent GUI code being executed from command scope.
* @param cls Window class
* @param data The data to invalidate with
* @param immediatelly If true then do not schedule the event, but execute immediatelly.
*/
void InvalidateWindowClassesData(WindowClass cls, int data)
void InvalidateWindowClassesData(WindowClass cls, int data, bool immediatelly)
{
Window *w;
FOR_ALL_WINDOWS_FROM_BACK(w) {
if (w->window_class == cls) w->InvalidateData(data);
if (w->window_class == cls) {
if (immediatelly) {
w->InvalidateData(data);
} else {
w->ScheduleInvalidateData(data);
}
}
}
}