(svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics.

This commit is contained in:
peter1138
2011-11-25 23:06:17 +00:00
parent 2f05d090fb
commit 07633a064c
2 changed files with 6 additions and 6 deletions

View File

@@ -50,7 +50,7 @@ void OffsetGroundSprite(int x, int y);
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub = NULL, int extra_offs_x = 0, int extra_offs_y = 0);
void DrawGroundSpriteAt(SpriteID image, PaletteID pal, int32 x, int32 y, int z, const SubSprite *sub = NULL, int extra_offs_x = 0, int extra_offs_y = 0);
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent = false, int bb_offset_x = 0, int bb_offset_y = 0, int bb_offset_z = 0, const SubSprite *sub = NULL);
void AddChildSpriteScreen(SpriteID image, PaletteID pal, int x, int y, bool transparent = false, const SubSprite *sub = NULL);
void AddChildSpriteScreen(SpriteID image, PaletteID pal, int x, int y, bool transparent = false, const SubSprite *sub = NULL, bool scale = true);
void ViewportAddString(const DrawPixelInfo *dpi, ZoomLevel small_from, const ViewportSign *sign, StringID string_normal, StringID string_small, StringID string_small_shadow, uint64 params_1, uint64 params_2 = 0, Colours colour = INVALID_COLOUR);