Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date or any other type they shouldn't.
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@@ -358,7 +358,7 @@ static bool DisasterTick_Ufo(DisasterVehicle *v)
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return true;
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} else {
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/* Target a vehicle */
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RoadVehicle *u = RoadVehicle::Get(v->dest_tile);
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RoadVehicle *u = RoadVehicle::Get(static_cast<uint32_t>(v->dest_tile));
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assert(u != nullptr && u->type == VEH_ROAD && u->IsFrontEngine());
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uint dist = Delta(v->x_pos, u->x_pos) + Delta(v->y_pos, u->y_pos);
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@@ -437,7 +437,7 @@ static bool DisasterTick_Aircraft(DisasterVehicle *v, uint16_t image_override, b
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if (v->state == 2) {
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if (GB(v->tick_counter, 0, 2) == 0) {
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Industry *i = Industry::Get(v->dest_tile); // Industry destructor calls ReleaseDisastersTargetingIndustry, so this is valid
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Industry *i = Industry::Get(static_cast<uint32_t>(v->dest_tile)); // Industry destructor calls ReleaseDisastersTargetingIndustry, so this is valid
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int x = TileX(i->location.tile) * TILE_SIZE;
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int y = TileY(i->location.tile) * TILE_SIZE;
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uint32_t r = Random();
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@@ -455,7 +455,7 @@ static bool DisasterTick_Aircraft(DisasterVehicle *v, uint16_t image_override, b
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v->state = 2;
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v->age = 0;
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Industry *i = Industry::Get(v->dest_tile); // Industry destructor calls ReleaseDisastersTargetingIndustry, so this is valid
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Industry *i = Industry::Get(static_cast<uint32_t>(v->dest_tile)); // Industry destructor calls ReleaseDisastersTargetingIndustry, so this is valid
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DestructIndustry(i);
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SetDParam(0, i->town->index);
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