Codechange: make explicit when a TileIndex is cast to its basetype (#11190)

This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
This commit is contained in:
Patric Stout
2023-08-15 18:12:05 +02:00
committed by GitHub
parent 5d3f7939e2
commit 07730584d7
31 changed files with 120 additions and 105 deletions

View File

@@ -2143,7 +2143,7 @@ bool AfterLoadGame()
/* Delete small ufos heading for non-existing vehicles */
for (DisasterVehicle *v : DisasterVehicle::Iterate()) {
if (v->subtype == 2 /* ST_SMALL_UFO */ && v->state != 0) {
const Vehicle *u = Vehicle::GetIfValid(v->dest_tile);
const Vehicle *u = Vehicle::GetIfValid(static_cast<uint32_t>(v->dest_tile));
if (u == nullptr || u->type != VEH_ROAD || !RoadVehicle::From(u)->IsFrontEngine()) {
delete v;
}