Codechange: use fmt::format_to to format the help message
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@@ -83,9 +83,9 @@ public:
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static void Save();
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/** Wrapper function for GameScanner::GetConsoleList */
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static std::string GetConsoleList(bool newest_only = false);
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static void GetConsoleList(std::back_insert_iterator<std::string> &output_iterator, bool newest_only);
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/** Wrapper function for GameScanner::GetConsoleLibraryList */
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static std::string GetConsoleLibraryList();
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static void GetConsoleLibraryList(std::back_insert_iterator<std::string> &output_iterator);
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/** Wrapper function for GameScanner::GetInfoList */
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static const ScriptInfoList *GetInfoList();
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/** Wrapper function for GameScanner::GetUniqueInfoList */
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@@ -219,14 +219,14 @@
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}
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}
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/* static */ std::string Game::GetConsoleList(bool newest_only)
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/* static */ void Game::GetConsoleList(std::back_insert_iterator<std::string> &output_iterator, bool newest_only)
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{
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return Game::scanner_info->GetConsoleList(newest_only);
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Game::scanner_info->GetConsoleList(output_iterator, newest_only);
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}
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/* static */ std::string Game::GetConsoleLibraryList()
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/* static */ void Game::GetConsoleLibraryList(std::back_insert_iterator<std::string> &output_iterator)
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{
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return Game::scanner_library->GetConsoleList(true);
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Game::scanner_library->GetConsoleList(output_iterator, true);
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}
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/* static */ const ScriptInfoList *Game::GetInfoList()
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