(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
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@@ -38,6 +38,8 @@ extern const char _openttd_revision[];
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#include "table/strings.h"
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bool _network_reload_cfg;
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/* Check whether NETWORK_NUM_LANDSCAPES is still in sync with NUM_LANDSCAPE */
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assert_compile((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE);
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