(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change

WARNING: If i made any mistake here it WILL lead to corrupted savegames!
This commit is contained in:
tron
2005-01-25 21:43:57 +00:00
parent cb1f1921f6
commit 07cb3068ae
12 changed files with 74 additions and 40 deletions

View File

@@ -1765,11 +1765,15 @@ const byte _common_veh_desc[] = {
SLE_VAR(Vehicle,string_id, SLE_STRINGID),
SLE_VAR(Vehicle,unitnumber, SLE_UINT8),
SLE_VAR(Vehicle,owner, SLE_UINT8),
SLE_VAR(Vehicle,tile, SLE_UINT16),
SLE_VAR(Vehicle,dest_tile, SLE_UINT16),
SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, 255),
SLE_CONDVAR(Vehicle,dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Vehicle,dest_tile, SLE_UINT32, 6, 255),
SLE_VAR(Vehicle,x_pos, SLE_INT16),
SLE_VAR(Vehicle,y_pos, SLE_INT16),
SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Vehicle,x_pos, SLE_UINT32, 6, 255),
SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Vehicle,y_pos, SLE_UINT32, 6, 255),
SLE_VAR(Vehicle,z_pos, SLE_UINT8),
SLE_VAR(Vehicle,direction, SLE_UINT8),
@@ -1918,10 +1922,13 @@ static const byte _special_desc[] = {
SLE_VAR(Vehicle,subtype, SLE_UINT8),
SLE_VAR(Vehicle,tile, SLE_UINT16),
SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, 255),
SLE_VAR(Vehicle,x_pos, SLE_INT16),
SLE_VAR(Vehicle,y_pos, SLE_INT16),
SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
SLE_CONDVAR(Vehicle,x_pos, SLE_INT32, 6, 255),
SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
SLE_CONDVAR(Vehicle,y_pos, SLE_INT32, 6, 255),
SLE_VAR(Vehicle,z_pos, SLE_UINT8),
SLE_VAR(Vehicle,cur_image, SLE_UINT16),
@@ -1948,11 +1955,15 @@ static const byte _disaster_desc[] = {
SLE_REF(Vehicle,next, REF_VEHICLE_OLD),
SLE_VAR(Vehicle,subtype, SLE_UINT8),
SLE_VAR(Vehicle,tile, SLE_UINT16),
SLE_VAR(Vehicle,dest_tile, SLE_UINT16),
SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, 255),
SLE_CONDVAR(Vehicle,dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Vehicle,dest_tile, SLE_UINT32, 6, 255),
SLE_VAR(Vehicle,x_pos, SLE_INT16),
SLE_VAR(Vehicle,y_pos, SLE_INT16),
SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
SLE_CONDVAR(Vehicle,x_pos, SLE_INT32, 6, 255),
SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
SLE_CONDVAR(Vehicle,y_pos, SLE_INT32, 6, 255),
SLE_VAR(Vehicle,z_pos, SLE_UINT8),
SLE_VAR(Vehicle,direction, SLE_UINT8),
@@ -2069,7 +2080,8 @@ static void Load_VEHS(void)
}
static const byte _depot_desc[] = {
SLE_VAR(Depot,xy, SLE_UINT16),
SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Depot, xy, SLE_UINT32, 6, 255),
SLE_VAR(Depot,town_index, SLE_UINT16),
SLE_END()
};
@@ -2095,7 +2107,8 @@ static void Load_DEPT(void)
}
static const byte _waypoint_desc[] = {
SLE_VAR(Waypoint,xy, SLE_UINT16),
SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, 255),
SLE_VAR(Waypoint,town_or_string, SLE_UINT16),
SLE_VAR(Waypoint,deleted, SLE_UINT8),