Codechange: Use override keyword in networking classes.
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committed by
Charles Pigott

parent
b1fb3f4fb8
commit
07de9d6c3f
@@ -40,7 +40,7 @@ public:
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*/
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bool IsConnected() const { return this->sock != INVALID_SOCKET; }
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virtual NetworkRecvStatus CloseConnection(bool error = true);
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NetworkRecvStatus CloseConnection(bool error = true) override;
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virtual void SendPacket(Packet *packet);
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SendPacketsState SendPackets(bool closing_down = false);
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