Codechange: Use override keyword in networking classes.
This commit is contained in:
committed by
Charles Pigott
parent
b1fb3f4fb8
commit
07de9d6c3f
@@ -52,7 +52,7 @@ protected:
|
||||
/** The opened sockets. */
|
||||
SocketList sockets;
|
||||
|
||||
NetworkRecvStatus CloseConnection(bool error = true);
|
||||
NetworkRecvStatus CloseConnection(bool error = true) override;
|
||||
|
||||
void ReceiveInvalidPacket(PacketUDPType, NetworkAddress *client_addr);
|
||||
|
||||
@@ -235,7 +235,7 @@ public:
|
||||
virtual ~NetworkUDPSocketHandler() { this->Close(); }
|
||||
|
||||
bool Listen();
|
||||
void Close();
|
||||
void Close() override;
|
||||
|
||||
void SendPacket(Packet *p, NetworkAddress *recv, bool all = false, bool broadcast = false);
|
||||
void ReceivePackets();
|
||||
|
||||
Reference in New Issue
Block a user