Codechange: use separate pre and post callbacks for int settings
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@@ -282,15 +282,13 @@ void GRFParameterInfo::Finalize()
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/**
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* Update the palettes of the graphics from the config file.
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* Called when changing the default palette in advanced settings.
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* @param p1 Unused.
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* @return Always true.
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* @param new_value Unused.
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*/
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bool UpdateNewGRFConfigPalette(int32 p1)
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void UpdateNewGRFConfigPalette(int32 new_value)
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{
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for (GRFConfig *c = _grfconfig_newgame; c != nullptr; c = c->next) c->SetSuitablePalette();
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for (GRFConfig *c = _grfconfig_static; c != nullptr; c = c->next) c->SetSuitablePalette();
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for (GRFConfig *c = _all_grfs; c != nullptr; c = c->next) c->SetSuitablePalette();
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return true;
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}
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/**
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