(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript

This commit is contained in:
truebrain
2011-12-19 21:02:33 +00:00
parent 5858c53420
commit 084f4e6aac
14 changed files with 81 additions and 33 deletions

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@@ -59,6 +59,8 @@ void SQGSRoad_Register(Squirrel *engine)
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadDepotFrontTile, "GetRoadDepotFrontTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadStationFrontTile, "GetRoadStationFrontTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetDriveThroughBackTile, "GetDriveThroughBackTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoad, "BuildRoad", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoadFull, "BuildRoadFull", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetBuildCost, "GetBuildCost", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetMaintenanceCostFactor, "GetMaintenanceCostFactor", 2, ".i");