(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
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@@ -77,6 +77,7 @@ void SQGSTile_Register(Squirrel *engine)
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ScriptError::RegisterErrorMapString(ScriptTile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
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ScriptError::RegisterErrorMapString(ScriptTile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
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SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsBuildable, "IsBuildable", 2, ".i");
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SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii");
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SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsWaterTile, "IsWaterTile", 2, ".i");
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SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsCoastTile, "IsCoastTile", 2, ".i");
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