(svn r16297) -Codechange: silence more ICC warnings
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@@ -563,7 +563,7 @@ public:
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DrawArrowButtons(5, y, COLOUR_YELLOW,
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(this->clicked_button == i) ? 1 + !!this->clicked_increase : 0,
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editable && sdb->min != value,
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editable && sdb->max != value);
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editable && sdb->max != (uint32)value);
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value += sdb->str;
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SetDParam(0, value);
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@@ -992,7 +992,7 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd
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value = (int32)ReadValue(var, sd->save.conv);
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/* Draw [<][>] boxes for settings of an integer-type */
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DrawArrowButtons(x, y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && value != sdb->max);
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DrawArrowButtons(x, y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
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disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
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if (disabled) {
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@@ -1440,7 +1440,7 @@ struct GameSettingsWindow : Window {
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/* Increase or decrease the value and clamp it to extremes */
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if (x >= 10) {
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value += step;
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if (value > sdb->max) value = sdb->max;
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if ((uint32)value > sdb->max) value = (int32)sdb->max;
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if (value < sdb->min) value = sdb->min; // skip between "disabled" and minimum
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} else {
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value -= step;
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